Carlos is a multidisciplinary UI/UX game artist based in Toronto, Canada; he excels in making an idea tangible; translating it so that others can see it, catch it and add to it.
He believes that experimentation is crucial as a designer which is why he tries to challenge himself with the mediums
he explores paying great attention to details and to the
quality he delivers.
Currently Carlos is working as a Lead Artist at Uken Games